A notable list of bug fixes, mostly dating back to version 1.13, will be available at the end of the article.
Additions and Modifications
Adding bees (” Bees “).
- They live in a group close to their nests or hives.
- Attacking them will make them aggressive towards the player.
- Their eyes turn red.
- They will inflict a poison effect of 10s before losing their sting and die about 60s later.
- They will walk around flowers to collect pollen before returning to their hive / nest.
- Bees carrying pollen and therefore pollinators can accelerate the speed of crops and bushes they cross.
- If they try to forage for a Wither flower, the effect of ” Wither ” emitted by the flower can kill them.
- They can be reproduced with any existing flower in the game.
- They do not like rain and sleep at night, in both cases they will be in their nest or hive.
- Placing a campfire under a nest or hive will calm the bees.
- They are affected by the enchantment “Scourge of arthropods” ( “Bane Of Arthropods” ).
Addition of hives ( ” Beehives “) and honeycomb ( ” Bee nests “).
- Honeycombs occur naturally in the plains, sunflower plains and flowering forests.
- The ” Silk touch” effect is needed to recover them.
- They can naturally contain bees.
- Hives can be made by the player.
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- The bees come out and enter through the front of the block.
- He / she fills with honey.
- The amount of honey increases each time a bee comes back with pollen.
- When the nest / hive is full, the player can harvest honey.
- Breaking or harvesting honey from a hive or nest will make the bees aggressive to the player.
- If a campfire is placed beforehand, the bees will remain passive.
- Bees in the nest / hive will not become hostile if he / she is harvested with the ” Silk touch” enchantment .
- Addition of the honey bottle (” Honey bottle “).
- It is recovered when a player uses an empty vial on a hive or a full nest.
- It restores 6 points of hunger and 2.4 saturation points.
- A vial gives 3 pieces of sugar once in the workbench.
- Can stack in sets of 16.
- Adding honeycombs ( ” Honeycombs “).
- They are recovered when a player uses a shear on a hive or a full nest.
- Addition of honey block (” Honey block “).
- Made with 4 vials of honey in the workbench.
- Placing a honeycomb with 4 vials in the workbench will fill the latter with honey.
- It removes 80% of the damage caused by a fall.
- It slows entities and it also prevents jumping higher than a slab.
- Has the same “attraction” behavior of blocks as the slime block.
- The block of honey and slime do not stick together, which can give birth to new Redstone systems more or less complex.
- Any entity grazing the block on the side, including falling, will have a slower descent, close to that of a ladder.
- Made with 4 vials of honey in the workbench.
- When pushed or retracted by a piston, the entity present on it will be carried away with the block.
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- The creatures avoid stepping on it, at the risk of remaining blocked.
- Honey blocks do not drive the Redstone signal.
- When placed near a nest or beehive, bees will land on occasion.
- Addition of the honeycomb block ( ” Honeycomb block “).
- Made with 4 honeycombs in the workbench
- Can not be de-manufactured.
- It is purely decorative.
- Made with 4 honeycombs in the workbench
Various changes and adjustments
- Added behaviors to the distributor :
- Can now collect vials of water from empty vials and water placed in front.
- Collection of honeycombs from shears and hive / nest placed in front.
- Collection of honey vials from empty vials and hive / nest placed in front.
- The fireworks are now launched in the direction of the distributor.
- Fireballs fired light campfires.
- The comparison Redstone detects the rate honey in a hive / nest.
- The output power is equal to the amount of honey.
- The bells will ring at-qu’activées with a Redstone signal.
- The camp fires can be extinguished with a shovel.
- The iron gate now requires to be mined with a pickaxe to fall as an object.
- The hardness and strength of the End Stone Brick has been adjusted.
- Change of the composter recipe .
- The recipe for dark prismarin includes black dye instead of octopus ink.
- The large ferns let go now seeds when destroyed.
- The attached melon / pumpkin stalks now release their seeds when they are destroyed.
- A wet sponge will dry when placed in the Nether.
- A scaffold in an oven can now melt 2 objects instead of fourth object.
- A boat in an oven can now melt 6 objects instead of 1 single object.
- The rails are now in the player’s direction instead of constantly in the north-south direction
- The debarked wood can now be made from debarked logs.
- The birches appear again in the dark forests.
- The sweet-berry bushes now appear in the taiga trees.
- The foxes now appear in all variants of taiga.
- The experience orbs appear in the same place as when objects creature is killed.
- The emergence eggs of all variants of zombies can be used on the adult version to make a baby appear.
- The creatures are smarter to avoid the lava.
- Corrections of texture problems on the Dragon Ender .
- The Iron Golfer’s life appears as a crackle on its texture.
- It can be repaired with iron ingots, an ingot restores 25pv.
- The parrots are on the shoulders of the player even if it overlaps an entity.
- The parrots will imitate more neutral creatures (Endermen, polar bears, wolves and pigs-zombies).
- When naturally occurring breeding creatures are in a group, a baby may appear.
- A zombie- healed villager does not despawn anymore.
- The villager bookseller now sells a library against 9 emeralds instead of 3 libraries against 6 emeralds.
- The food can be eaten in creative mode.
- Trying to sleep in a bed with a villager, will turn the villager off the bed.
- Clicking on a bed the day will still be the point of appearance.
- Added an icon of the effects of damage / instant health and saturation .
- The spectral arrows can now be used to unlock progress ” Bullseye! “( Take Aim )
Progress
- Added 2 new progress for the ” Agriculture ” tab
- ” I’ll forage at your house ” ( Bee Our Guest ): Collect honey in a hive without annoying the bees.
- ” De-honey- nagement ” ( Total Beelocation ): Move a honeycomb with 3 bees inside using the enchantment ” Touch of Silk “.
- Added new progress for the ” Adventure ” tab
- ” Sticky Situation ” ( Sticky Situation ): Jump on the side of a block of honey to arrest a fall.
Interface and options
- A message now appears in the game’s chat when a player changes their point of appearance via a bed.
- Change the appearance of the selected buttons.
- Adjust the contrast of the text color.
- Added buttons to “lock” the stroke and / or squat button in the accessibility menu.
- Lets you no longer need to stay seated to run or squat.
- Pressing the key again removes the stroke / squat.
- Lets you no longer need to stay seated to run or squat.
- Added statistics regarding the interaction with an anvil and a grinding wheel.
- Adding descriptive text of parameters for mixing biomes.
- Now appears in the debug menu F3.
- Change of the background of the title screen related to version 1.15.
Textures and particles
- The resource pack version is now 5.
- Changing texture mapping for the vault
- The banners pattern now uses an alpha channel.
- The shield pattern now uses an alpha level to determine what will have color, instead of brightness.
- The Ender Dragon no longer has a separate texture for the lower wings.
- The game will still try to convert some version 4 pack textures.
- Vertically moving particles now have better performance in case of collision with blocks.
- Addition of 3 new welcome texts:
- In case it is not obvious, the foxes are not players. ( “In case it’s not obvious, foxes are not players.” )
- Buzzy Bees! ( “Bee buzzing!” )
- Minecraft Java Edition presents: Disgusting Bugs ( “ Minecraft Java Edition presents: Disgusting bugs” )
Controls and techniques
- The data pack version is now 5 .
- Minecraft now requires OpenGL 2.0.
- Adding the / spectate command
- The syntax is / spectate [<target>] [<player>]
- target : The entity to watch
- If omitted, the player stops watching.
- player : the player, in spectator mode, who must watch
- Default on @s if no target is specified.
- target : The entity to watch
- The syntax is / spectate [<target>] [<player>]
- The / effect clear command is now defaults to @s if no target is specified.
- The / kill command is now defaults to @s if no target is specified.
- The / data command now uses the ” storage ” attribute as the source or target.
- Add subcommands / execute if predicate and / execute store storage
- Added new syntax / schedule … [append | replace] and / schedule clear <id>
- Added new game rules:
- doInsomnia : Prevents Phantoms from appearing.
- doImmediateRespawn : For the instant reappearance of the player when he dies.
- drowingDamage : Enable / Disable the drowning damage.
- fallDamage : Turns on / off fall damage.
- fireDamage : Enable / disable burn damage (fire, lava, magma block …)
- Official publication of obfuscation maps for modders.
- Links to these obfuscation maps are included in the file .json accompanying each version of the game.
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